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The Different Types of Prototyping
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Roger Brown
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I saw this article and thought it was very helpful explaining the various types of prototyping that are out there. Hope you find it useful
http://inventoropinion.blogspot.com/2011/07/pro...

pro•to•type
“The original or model on which something is based or formed”

I think Webster has it partially correct. However for most inventors a prototype is far more. In practice a prototype is both a learning tool and a puzzle. It’s rather like an artist with a lump of clay. The inventor is “molding” the prototype into his/her vision of that invention in their mind. Along the way it will teach them about the theory and ultimately prove or disprove the hypothesis.
That’s what happens in general – although there are several kinds of prototypes. At some point most inventors will come in contact with one or more of them so let’s take a quick look.

Basic Prototyping – This is generally a home built effort. It isn’t pretty and it’s often made from things lying around the house, but it will prove the theory and it is the first step in making the distinction between Innovation and Inventing. For most of us this involves breaking the problem down to its basic functions and assembling parts that replicate those many functions into a new form.
I often walk the aisles of a retail store with a mental list of the functions I am trying to replicate and purchase items that have those parts. Then I retreat to my shop where I dismantle the items from the store and re-purpose those parts from my list. Remember, it doesn’t have to be pretty, it has to work.

Advanced Prototyping – Normally a little better looking than a basic prototyping effort, an advanced prototype is generally done with the help of a professional trade. That is, you have taken your basic prototype to a machine shop, or a plastics shop and had parts of it made professionally to assemble back in the garage. You sometimes hear this referred to as a “Looks Like – Works Like” model.

Manufacturing Prototype – This is where it gets a little more complicated. A manufacturing prototype is one that is EXACTLY like the final manufactured product. That is, it’s the exact shape, size and function of the final product. What sets this apart from other prototyping is that it can be used to create the machine tooling actually used in the manufacturing process.
In the old days this was it – you created a manufacturing prototype and you sent it out to a company who then took it apart and made all the tooling from it. That still happens today, but as technology advances the process has changed a bit and it’s not done that way as often as it used to be.

Virtual Prototyping – Created in a computer, this relatively new form of prototyping represents both good and bad to the inventor. At its most primitive, this form of prototyping is a 3D file that can be used to output data to a tool making machine.
Great for a simple part, but as your invention gets more complicated you will need to work in more complicated programs. These programs will allow you to do things like motion studies, flow dynamics, and in essence digitally create a manufacturing prototype.
This is very important because many inventors are being sold “virtual prototypes” that are nothing more than 3D pictures of their invention. This is NOT a prototype, it’s a picture, and unless you can output the data to the tool maker to actually create your product, don’t spend the money. Ask the company doing the files for you if their result can be used to create tooling.
As you can see the word “prototype” is a broad brush to paint with. Take the time to figure out not only where you are in the prototyping process, but where you’re headed. You can spend significant amounts of money in prototyping – make sure it’s the best money on the best process.

posted July 20, 2011 06:39 (
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Greg Rotz
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I’m using InstaMorph which is workable at around 140F. It’s pretty strong and toolable when set. I haven’t done anything with it where I’ve wanted a mold, but i’ve wrapped it around bolts and other things for forms/textures. It can really pickup details.

Funny thing on corrugated + cereal boxes, I have on my todo list to make a corrugating form for it because I want to make something more structural/artsy with the boxes (paper, pen, and tool storage.)

posted July 22, 2011 20:26 (
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Tim Hess

I like the idea of the cereal boxes, I bet they’re plenty stiff while being easier to cut than corrugated cardboard boxes. What low temp thermoplastic are you using? Do you have a way to make molds for it?

posted July 22, 2011 07:09 (
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Greg Rotz
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Often when I sit down to play with my five year old, I’ll ask (oh so innocently): “Hey would you like build something? Maybe we should invent something.” I think about half our Legos collection is my stuff from my twenties. Sculpey is another fun one, and the recently acquired low temp thermoplastic. My latest kookiness is collecting rigid cardboard boxes from like cereal because I’ve found those useful to model structures.

posted July 22, 2011 05:15 (
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Tim Hess

I’ve been doing some research on prototyping as a grad student (I read/write papers and play with Legos and call it “research”). From what I’ve seen doing a lot of prototyping can have a big impact on the quality your final design. The key is to be smart with how you prototype. Invest in some Lego Minstorms or K’NEX and build as many cheap models as you can. It’ll help you test things and see how different mechanisms work. And besides, who doesn’t like playing with Legos.

Build on!

posted July 22, 2011 04:42 (
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Michael Heagerty
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Good stuff Roger, thanks. I can really relate to; “I retreat to my shop where I dismantle the items from the store and re-purpose those parts”
I don’t always share this part of the process with the Family, do to “the destruction of perfectly good products for the greater cause” misunderstanding.lol
If I were to add anything to the article it would be the fact that Manufacturing Prototypes are also used for securing orders from potential buyers before investing in the final tooling cost. I learned about this when I had licensed an electric toothbrush invention to a company who sent me a Manufacturing Prototype for my approval. I was surprised to find out that it was one of many and was complete with packaging. They used these for their trade shows and order fulfillment.

posted July 20, 2011 17:25 (
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val valgardson

I think a better explanation of a virtual prototype is to go to wikipedia and type in Virtual_prototyping. (I can’t post links) The author of the article has a bit of an ax to grind as he is in the business of developing inventions. You can see his original opinion on this forum /forums/prototyping/topics/the-different-types-of-prototyping. I’m sure it’s annoying for him to have inventors come into his shop with a picture and imagine that’s all you need.
To really get your mind around a virtual prototype you have to understand the speed and the lowered cost it causes. If you read the wikipedia article you will see some stats on lowered costs and the amount of time saved going to market. It’s pretty significant.

posted July 20, 2011 12:43 (
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Linda McCall

I thought that was a pretty good article too. I like your idea Greg about ‘the “Looks Like” which could be a none-functioning physical prototype (clay model) a great drawing or a rendering’. I think I have that with my drawing of my product.

posted July 20, 2011 08:28 (
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Scott Thieman

Nice post Roger, and fairly complete. I also would reinforce that the Virtual prototype, whether it be a working model or just a snapshot photo model still needs the “advanced prototype” or the “manufacturing prototype” to be built before going into production in most cases. Professional help from a manufacturing engineer that knows what he is doing and looks at every detail thoroughly can be invaluable to a products success. An oversight can cost big dollars to rework if going into production, can even scrap the entire job. The same can be principles can be applied to a utility patent.

posted July 20, 2011 08:24 (
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Greg Rotz
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Thanks Roger, that’s a cool article. Stephen Key did a nice breakdown using the two factors: “Looks Like” and “Works Like”. His concept being to get licensed you should have done a “Works Like” proof of concept and then you need a “Looks Like” which could be a none-functioning physical prototype (clay model) a great drawing or a rendering. He goes further that creating a “Looks Like-Works Like” is likely wasting money for licensing purposes.

posted July 20, 2011 07:38 (
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